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Hey everyone! I'm here to share some general news on what's going on at Fandom as of the middle of March 2024, including technical updates and some other announcements.
Technical Updates
A known issue with section editing by using the Visual Editor source mode (2017 source editor) is known - the entire page gets loaded instead of only the section being clicked on. The team is currently looking into a fix.
Issues with usage of <bloglist> tags causing faulty rendering of code for the "Create blog post" button have been solved, with the corresponding button now displaying correctly. Other issues with button interaction continue to be looked into, though!
An upgrade for CodeMirror (the syntax highlighting extension for the editors) will be tested by a few communities prior to being released to all wikis. There were many reported issues during our first update attempt last month, but local testing will help prevent more of those. (Mass Effect Wiki is not part of that early test. Only specific wikis that agreed to it beforehand are included.)
For more known issues, fixes and other details, feel free to visit the March 8 Technical Update (or also the previous one, from February 23).
Experiments and feature tests
Visual Editor performance: Following a successful experiment, we increased the loading speed of VE in a recent update.
Interactive Maps: Some experimenting has begun for Maps, with an option for visitors to mark in-game progress via checkboxes for collected items/visited locations. (For the wikis that are part of this, I have reached out to admin(s) already to give some details.)
Welcome messages: A beloved feature from years ago could be making a comeback soon, as testing is happening to figure out if this makes sense. Experimenting on this will be very limited to begin with, but we'll see what happens!
Other announcements
We have unleashed a new Community Culture blog series - a monthly post highlighting diverse people, programming, and entertainment topics. The February Community Culture post was the first post.
Also published was our first Transparency Report, which shows data relating to Trust & Safety actions in 2023. This includes things like the number of rejected JS edits, closed duplicate/spam wikis, and more. (See announcement and the 2023 report.)
That's all for now, hope y'all are having a wonderful month!
Batarian
Volus
Vorcha
Hanar
Elcor
Extinct or new species
116 Votes in Poll
incendiary ammo
cryo ammo
armor piercing ammo
warp ammo
disruptor ammo
84 Votes in Poll
I just finished my first (and likely only) playthrough of Andromeda, and while it was an interesting time I understand all of the criticisms it received. The one thing that I took away from my playthrough was the way they connected the story to the original trilogy by using the “Benefactor” as an anonymous figure who helped fund the Andromeda initiative to get humanity and the council races out of the Milky Way to “save” them from the Reaper invasion. The only person in the Milky Way who I’d think could be the Benefactor that would make sense lore wise is the Shadow Broker or the Illusive Man. Especially if the implications of Cora’s last name (Harper) of her being TiM’s daughter are true, it gives him even more motivation. Who do you all think is/would turn out to be the Benefactor in a now canceled Andromeda sequel?
Yes
No
85 Votes in Poll
I discovered a bug where sometimes when you load a save the opposite gender Will load in and skills are locked.
Hello everyone, well you see, I got into Mass Effect thanks to Andromeda and the Legendary Edition (of which I have already done three complete games), and I have a question. Does anyone happen to know why ME1's romanceable characters seem to be so shoved into the story? Let me explain, within all the different decisions I have made, I have not had a romance with anyone in ME1 (to make sure of that I decided not to talk to said characters and thus avoid any accident), but still in the introductory comic of ME2, Shepard makes comments about Liara and Kaidan/Ashley, and even Kelly asks about how Shepard feels about Kaidan/Ashley even though nothing has happened. I don't know, I feel like they are continuity flaws and I feel like the ME1 romances are almost obligatory
Afterlife
Purgatory
Chora’s den
Flux
Eternity
Other (comment)
97 Votes in Poll
(Edited by Lethal blade00)
I have a nitpick when it comes to this topic.
The problem I have is that in Mass Effect 2, it. made sense, we were working with them and thus have access to their resources.
But in ME3, they're an enemy faction and we are now back with the alliance, so why do we have access to so many Cerberus armors. I understand gameplay wise, but canon wise it just doesn't.
Maybe I am nitpicking too much, but I just had to get this of my chest.
(Edited by Octavio2006)
Hey everyone!
This week, Fandom released an update to the VisualEditor, targeting the interface of both the Visual Mode and the VE - Source Mode (also known as the '2017 editor'). The goal is to improve the editing experience there to make it more intuitive than it use to be.
You can check the announcement blog from staff for more details and a bit of history behind these changes, and also the updated help page.
To summarize, some of the changes the team worked on are these:
Some of the tools have been renamed (e.g. "paragraph" is now "normal text")
Icons were shuffled around (e.g. the back and forward arrow buttons are now located on the far left rather than the middle)
Some less-essential tools were hidden from view to make the initial editor view a little less overwhelming (but the tools are still accessible in dropdown menus)
For the 2017 source mode: removal of the options available from the menu icon (the three stacked horizontal bars) -- To get those back, anyone can customize the toolbar to access them from there)
For the 2017 source mode: the menu icon was used to replace the gear icon
You can also see an outline of these in the design mocks below:
VisualEditor - Visual Mode
VisualEditor - Source Mode (a.k.a. 2017 source mode editor)
Separate from this, some functionality changes have also happened to the older source editor (a.k.a. "2010 editor"). Those are unrelated to the VE changes, and some have been filed as bug tickets (for instance, a cursor not being visible on wikis using a dark skin).
If you have any questions or feedback to share, you're more than welcome to either reply here, or message me directly. Cheers, and have a nice Friday/weekend!
David Andersson
Nyreen Kandros
Aria T’Loak
Captain Kirrahe
Khalisah bint sinan al Jilani
Jack Harper
140 Votes in Poll
Since my romance partner in Mass Effect 1 was Ashley Williams, and I’ve heard that romancing Kelly Chambers in Mass Effect 2 doesn’t affect your imported romance partner (in my case, it’s Ashley Williams).
My question is: Do you know how to romance Kelly Chambers in Mass Effect 2 without affecting your Mass Effect 1 romance partner? And if you do know how, could you please tell me the steps to do so?
Engineer Adams
Doctor Chakwas
Traynor
Joker
Kelly Chambers
206 Votes in Poll
A horde of Husks
One Banshee
One Brute
One Praetorian
Two Ravager
One Adjutant
141 Votes in Poll
(Edited by Lethal blade00)
Anyone know of any creepy or scary things about the Mass effect universe? I knew a few but would like to know if there’s any others I don’t know about just cuz lol. I’ve always thought that one of the creepiest things I’ve encountered in my playthroughs of ME2 was David being experimented on by his own brother to reach the Elusive Man’s own personal goals. It is just absolute torture and probably one of the gnarliest things I’ve seen in a game. Would like to know everyone’s own experiences 🤘
Cora Harper
Lexi T'Perro
136 Votes in Poll
I want to wish you all a happy new year.
To make this post more relevant to the Mass effect series.
How do people celebrate new years eve on like the Citadel? Since I think they celebrate similiar to us on Earth and its colonies.
(Edited by Lethal blade00)
Hey everyone. I thought I'd summarize a bit of what's been going on in the past couple of months at Fandom in terms of features and other updates.
The Thanks extension is now optionally available for all wikis
This feature allows you to thank other editors for specific contributions they made. After much testing, it has been included as an option for wiki admins via the Admin Dashboard.
It can be toggled on/off at any point by admins, which is great for those wikis that are unsure and just wanting to test for a bit to see how it works.
You can find more information about the feature itself in the help page written for it, as well as some history behind it in the announcement post published by staff.
Gamepedia wikis now display less ads for logged-in users
Wikis that originally came from Gamepedia lacked the "don't show all ads" option Fandom wikis have. Happy to report this is no longer the case, and the ad display for logged-in users is limited to the main page, not regular content pages.
(This isn't 100% relevant to this wiki, as it isn't a GP wiki - but given that this has been a controversial topic for a long time, it's important enough to be shared. Obviously a small step, but hopefully one that begins to address community concerns.)
Notifications for message reports were released back in November
In response to user feedback about lack of visibility for reports, admins and Discussion moderators can now receive a new set of notifications for reported posts/messages in a wiki's social areas (Discussions, walls, comments).
These are enabled by default for any admins/mods at their wikis and can be disabled at each wiki where you have one of these roles via the "notifications" tab in user preferences in case you prefer not to have the notifications for certain wiki(s).
You can find more information about these in the announcement post made by Fandom staff.
The Quick Answers Dashboard is actively being tested by a set of wikis
Quick Answers is a feature that adds a set of AI-sourced questions/answers to character pages. There was a disastrous release of these back in August, with many inaccuracies, and the feature had to be removed at the time. The current goal is to bring it back by providing much more admin control over the content.
To that end, Fandom has been working on testing a new QA Dashboard with a few wikis. The dashboard allows inaccurate content to be reported, provides admins with the ability to alter answers, and also the option to reduce the amount of answers available. (You can find more info, as well as images of the dashboard itself, in the Quick Answers help page).
There are no plans to expand the number of wikis trying it at the moment, and the Mass Effect Wiki isn't part of the testing. (If that changes at any point, I'd expect admins to be consulted prior to the wiki taking part in testing, since it's optional.)
More news / technical updates
A number of new experiments have been taking place and are either still running, concluding, or being planned for upcoming testing. You can find more information on these by checking Fandom's Technical Update posts, as well as more detailed posts on some of the experiments in the Fandom Stars Wiki.
For details on current bugs recently fixed or being looked into, as well as other feature news, you can also check technical updates and other recent posts via the Fandom Staff Blog in Community Central.